Frostune UI Sound Controller
A plug-and-play UI audio system featuring high-quality interface sounds and a fully modular Blueprint setup. Includes a centralized sound controller, a data-driven Sound Map (Data Asset), and ready-to-use cues Hover, Click, Back, Denied, Notification, and Popup.
Easily integrate consistent, polished audio feedback into any menu or interface β and extend the system effortlessly for your own needs.
Includes a basic demo menu to preview the sounds and controller logic.
(Note: This is not a visual UI kit β focus is on sound and Blueprint logic.)
π Need setup tips? Download the README for quick integration steps.
Ideal for projects using Unrealβs native audio system or preparing for future Wwise integration (coming soon).