Frostune UI Sound Controller

Description

Frostune UI Sound Controller

A plug-and-play UI audio system featuring high-quality interface sounds and a fully modular Blueprint setup. Includes a centralized sound controller, a data-driven Sound Map (Data Asset), and ready-to-use cues Hover, Click, Back, Denied, Notification, and Popup.

Easily integrate consistent, polished audio feedback into any menu or interface β€” and extend the system effortlessly for your own needs.

Includes a basic demo menu to preview the sounds and controller logic.
(Note: This is not a visual UI kit β€” focus is on sound and Blueprint logic.)

Features

πŸ“„ Need setup tips? Download the README for quick integration steps.

Ideal for projects using Unreal’s native audio system or preparing for future Wwise integration (coming soon).